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Source Code Wh CODING WALLHACK

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cumplung09
rudian
cacad999
aldhy890
rafi280299
Agoeng_Jr
electro
syaiful
mastersianipar
rizkyhp
ridhotherock
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Source Code Wh CODING WALLHACK Empty Source Code Wh CODING WALLHACK

Post by ridhotherock Thu Jun 02, 2011 4:03 pm

Spoiler:


SMOGA MEMBANTU mari kita bahas pembuatanya di sini
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by rizkyhp Thu Jun 02, 2011 5:41 pm

KALAU UDAH SUCCES NGAMBILNYA DMNA ???
MASA DI PENCET HOTKEY GA JALAN CHEATNYA ??
MOHON PENCERAHAANNYA

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Post by mastersianipar Sun Jun 05, 2011 3:56 am

Kalo buat no BT gmna ya gan bingung gan apalagi nambah croshair ama drawstring?? tlng bantu ya gan

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by syaiful Sun Jun 05, 2011 4:51 am

itu punya andiliu ya gan udah di rubah apa masih sama sc nya gan?

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by electro Thu Jun 09, 2011 10:21 pm

ini kendala saya om suhu

1>------ Build started: Project: electro, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(158) : error C2146: syntax error : missing ';' before identifier 'pbFuncOrig'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2143: syntax error : missing ')' before 'delete'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2059: syntax error : ';'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2059: syntax error : ')'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\as.cpp(12) : error C2006: '#include' : expected a filename, found 'newline'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\as.cpp(12) : fatal error C1083: Cannot open include file: '': Invalid argument
1>Build log was saved at "file://c:\Documents and Settings\Westrin\My Documents\PROKECT\electro\electro\Debug\BuildLog.htm"
1>electro - 6 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by Agoeng_Jr Fri Jun 10, 2011 11:36 am

electro wrote:ini kendala saya om suhu

1>------ Build started: Project: electro, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(158) : error C2146: syntax error : missing ';' before identifier 'pbFuncOrig'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2143: syntax error : missing ')' before 'delete'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2059: syntax error : ';'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\detoursx.h(160) : error C2059: syntax error : ')'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\as.cpp(12) : error C2006: '#include' : expected a filename, found 'newline'
1>c:\documents and settings\westrin\my documents\prokect\electro\electro\as.cpp(12) : fatal error C1083: Cannot open include file: '': Invalid argument
1>Build log was saved at "file://c:\Documents and Settings\Westrin\My Documents\PROKECT\electro\electro\Debug\BuildLog.htm"
1>electro - 6 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


- kalian harus punya Microsoft DirectX
9.0 summer 2004

- Cari
Folder Include & Folder Lib .melalui C++ 2008

- Klik Tools pada C++ 2008
- options
-
Project & solution
- VC++ Directories
- Nah Perlu Di ingat
Kita Harus Memilih Folder Include & Lib. Seperti Contoh Di Bawah Ini
:

Gambar 1.
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Lalu Klik Ok
Gambar2.
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by rafi280299 Fri Jun 10, 2011 2:03 pm

@AgungJr
tolong gw ... nyampe di Lobby aja dah ke detecd gimna cara Nya?? ato suhu Ridho ...

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by ridhotherock Fri Jun 10, 2011 9:13 pm

rafi280299 wrote:@AgungJr
tolong gw ... nyampe di Lobby aja dah ke detecd gimna cara Nya?? ato suhu Ridho ...


edit BAGIAN hook sama Fungsion wallhack nya
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Post by aldhy890 Sat Jun 11, 2011 12:21 am

gan gimana caranya wh ane biar tahan laman ?

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by ridhotherock Tue Jun 14, 2011 1:39 pm

aldhy890 wrote:gan gimana caranya wh ane biar tahan laman ?

Spoiler:
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by cacad999 Thu Jun 16, 2011 1:38 pm

Code:
1>------ Build started: Project: test, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>c:\users\reza prima wardhana\documents\visual studio 2008\projects\project1\test\test\detoursx.h(13) : error C2006: '#include' : expected a filename, found 'newline'
1>c:\users\reza prima wardhana\documents\visual studio 2008\projects\project1\test\test\detoursx.h(13) : fatal error C1083: Cannot open include file: '': No such file or directory
1>Build log was saved at "file://c:\Users\Reza Prima Wardhana\Documents\Visual Studio 2008\Projects\Project1\test\test\Debug\BuildLog.htm"
1>test - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

klo begitu gimana cara ngatasinnya ?
plis tutor

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by rudian Sat Jun 18, 2011 7:27 am

cacad999 wrote:
Code:
1>------ Build started: Project: test, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>c:\users\reza prima wardhana\documents\visual studio 2008\projects\project1\test\test\detoursx.h(13) : error C2006: '#include' : expected a filename, found 'newline'
1>c:\users\reza prima wardhana\documents\visual studio 2008\projects\project1\test\test\detoursx.h(13) : fatal error C1083: Cannot open include file: '': No such file or directory
1>Build log was saved at "file://c:\Users\Reza Prima Wardhana\Documents\Visual Studio 2008\Projects\Project1\test\test\Debug\BuildLog.htm"
1>test - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

klo begitu gimana cara ngatasinnya ?
plis tutor

isi aja...

#include

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by cumplung09 Mon Jun 20, 2011 7:31 am

ridhotherock wrote:
rafi280299 wrote:@AgungJr
tolong gw ... nyampe di Lobby aja dah ke detecd gimna cara Nya?? ato suhu Ridho ...


edit BAGIAN hook sama Fungsion wallhack nya


hook sama fungsion wallhack itu dimana letaknya...mohon ditunjukan letaknya...
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by ridhotherock Fri Jun 24, 2011 6:51 pm

cumplung09 wrote:
ridhotherock wrote:
rafi280299 wrote:@AgungJr
tolong gw ... nyampe di Lobby aja dah ke detecd gimna cara Nya?? ato suhu Ridho ...


edit BAGIAN hook sama Fungsion wallhack nya


hook sama fungsion wallhack itu dimana letaknya...mohon ditunjukan letaknya...

Code:
 pEndScene = (oEndScene) DetourCreate((PBYTE)[color=red]vTable[/color][42], (PBYTE)EndScene,99);
yang merah HOOK

FUNGSI/stride
if(Frame == 1){
if( Stride == 44)
pDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_WIREFRAME );}
else{
pDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );}
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by BloodFOX Fri Jun 24, 2011 8:31 pm

\wallhack\ade32.cpp(6) : error C2006: #include: "newline"
wallhack\ade32.cpp(6) : fatal error C1083: No such file or directory
1>as.cpp
\wallhack\detoursx.h(13) : error C2006: #include: "newline"
wallhack\detoursx.h(13) : fatal error C1083: No such file or directory
How do I fix this?
Bagaimana cara mengatasinya?
Как мне исправить это?
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by anjnkgila Wed Jun 29, 2011 1:53 am

Code:
/**************************************************************************************************************************************************************************************************************/
#pragma once
#define WIN32_LEAN_AND_MEAN
#include <stdio.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <fstream>
#include "detoursx.h"
/**************************************************************************************************************************************************************************************************************/
#include <d3d9.h>
#pragma comment(lib, "d3d9.lib")
bool CekHook=false;
bool Chams=false;
#include <d3dx9.h>
#pragma comment(lib, "d3dx9.lib")
/**************************************************************************************************************************************************************************************************************/
#define D3DparamX              , UINT paramx
#define D3DparamvalX    , paramx
#define vsprintf
/**************************************************************************************************************************************************************************************************************/
LPDIRECT3DDEVICE9 npDevice;
LPD3DXFONT      g_pFont = NULL;
LPD3DXLINE      g_pLine = NULL;
D3DVIEWPORT9 g_ViewPort; //ViewPort
LPDIRECT3DDEVICE9 pDevice = 0;
UINT OffsetInBytes;
UINT m_Stride;
/********
 GenerateTexture
******************************************************************************************************************************************************************************************************/
HRESULT GenerateTexture(IDirect3DDevice9 *pD3Ddev, IDirect3DTexture9 **ppD3Dtex, DWORD colour32)
{
    if( FAILED(pD3Ddev->CreateTexture(8, 8, 1, 0, D3DFMT_A4R4G4B4, D3DPOOL_MANAGED, ppD3Dtex, NULL)) )
        return E_FAIL;
   
    WORD colour16 =    ((WORD)((colour32>>28)&0xF)<<12)
            |(WORD)(((colour32>>20)&0xF)<<8)
            |(WORD)(((colour32>>12)&0xF)<<4)
            |(WORD)(((colour32>>4)&0xF)<<0);
 
    D3DLOCKED_RECT d3dlr; 
    (*ppD3Dtex)->LockRect(0, &d3dlr, 0, 0);
    WORD *pDst16 = (WORD*)d3dlr.pBits;
 
    for(int xy=0; xy < 8*8; xy++)
        *pDst16++ = colour16;
 
    (*ppD3Dtex)->UnlockRect(0);
 
    return S_OK;
}
/**************************************************************************************************************************************************************************************************************/
PVOID D3Ddiscover(void *tbl, int size)
{
        HWND                              hWnd;
        void                              *pInterface=0 ;
        D3DPRESENT_PARAMETERS d3dpp;

        if ((hWnd=CreateWindowEx(NULL,WC_DIALOG,"",WS_OVERLAPPED,0,0,50,50,NULL,NULL,NULL,NULL))==NULL) return 0;
        ShowWindow(hWnd, SW_HIDE);

        LPDIRECT3D9                    pD3D;
        LPDIRECT3DDEVICE9      pD3Ddev;
        if ((pD3D = Direct3DCreate9(D3D_SDK_VERSION))!=NULL)

        {
            ZeroMemory(&d3dpp, sizeof(d3dpp));
            d3dpp.Windowed        = TRUE;
                d3dpp.SwapEffect      = D3DSWAPEFFECT_DISCARD;
            d3dpp.hDeviceWindow    = hWnd;
            d3dpp.BackBufferFormat = D3DFMT_X8R8G8B8;
            d3dpp.BackBufferWidth  = d3dpp.BackBufferHeight = 600;
 
             
pD3D->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL,hWnd,D3DCREATE_SOFTWARE_VERTEXPROCESSING,&d3dpp,&pD3Ddev);
                if (pD3Ddev)  {
                    pInterface = (PDWORD)*(DWORD *)pD3Ddev;
                        memcpy(tbl,(void *)pInterface,size);
                        pD3Ddev->Release();
                }
                pD3D->Release();
        }
        DestroyWindow(hWnd);
        return pInterface;
}
/**************************************************************************************************************************************************************************************************************/
void EraseHeaders(HINSTANCE hModule)
{
        /*
        * just a func to erase headers by Croner.
        * keep in mind you wont be able to load
        * any resources after you erase headers.
        */

        PIMAGE_DOS_HEADER pDoH;
        PIMAGE_NT_HEADERS pNtH;
        DWORD i, ersize, protect;

        if (!hModule) return;
       
        // well just to make clear what we doing
        pDoH = (PIMAGE_DOS_HEADER)(hModule);

        pNtH = (PIMAGE_NT_HEADERS)((LONG)hModule + ((PIMAGE_DOS_HEADER)hModule)->e_lfanew);

        ersize = sizeof(IMAGE_DOS_HEADER);
        if ( VirtualProtect(pDoH, ersize, PAGE_READWRITE, &protect) )
        {
                for ( i=0; i < ersize; i++ )
                                *(BYTE*)((BYTE*)pDoH + i) = 0;
        }

        ersize = sizeof(IMAGE_NT_HEADERS);
        if ( pNtH && VirtualProtect(pNtH, ersize, PAGE_READWRITE, &protect) )
        {
                for ( i=0; i < ersize; i++ )
                                *(BYTE*)((BYTE*)pNtH + i) = 0;
        }
        return;
}
/**************************************************************************************************************************************************************************************************************/
void DrawString(int x, int y, DWORD color, const char *fmt, ...)
{
        RECT FontPos = { x, y, x + 120, y + 16 };
        char buf[1024] = {'\0'};
        va_list va_alist;
        va_start(va_alist, fmt);
        vsprintf(buf, fmt, va_alist);
        va_end(va_alist);
        g_pFont->DrawText(NULL, buf, -1, &FontPos, DT_NOCLIP, color);
}
/**************************************************************************************************************************************************************************************************************/
typedef
 HRESULT (WINAPI* oDrawIndexedPrimitive) (LPDIRECT3DDEVICE9 pDevice,
D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT
NumVertices, UINT startIndex, UINT primCount);
oDrawIndexedPrimitive pDrawIndexedPrimitive;

typedef HRESULT (WINAPI* oEndScene)(LPDIRECT3DDEVICE9 pDevice);
oEndScene pEndScene;
/**************************************************************************************************************************************************************************************************************/
HRESULT WINAPI EndScene(LPDIRECT3DDEVICE9 pDevice)
{

        if(g_pFont == NULL) {
 
            D3DXCreateFont(pDevice, 15, 0, FW_BOLD, 1, 0,
DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH |
 FF_DONTCARE, "Comic Sans MS", &g_pFont); //Create fonts
        }
                if(g_pLine == NULL) D3DXCreateLine(pDevice, &g_pLine); //Create lines
               
        DrawString(700, 10, 0xFFFFFFFF, ".:: WallHack by cyber-stars.co.cc ::.");
       
        return pEndScene(pDevice);
}
/**************************************************************************************************************************************************************************************************************/
HRESULT
 WINAPI  myDrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice,
D3DPRIMITIVETYPE pType D3DparamX ,UINT nMinIndex, UINT nNumVertices,
UINT nStartIndex, UINT nPrimitiveCount )
{
        __asm
        {
                        mov ecx,[ebp+32]
                        mov edx,[ebp+28]
                        PUSHAD;
        }       
  LPDIRECT3DVERTEXBUFFER9 Stream_Data;
  UINT Offset = 0;
  UINT Stride = 0;

  if(pDevice->GetStreamSource(0, &Stream_Data, &Offset, &Stride) == D3D_OK) Stream_Data->Release();

/*******************************************************************************************************************************************************************************************************/
       
    if (GetAsyncKeyState(VK_INSERT)&1)
{ Chams = !Chams; MessageBeep(1); }
    if (Chams ==1)
    if(Stride == 44 || Stride == 52 || Stride ==76 || Stride == 36 )
        {
                pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
                pDrawIndexedPrimitive(pDevice,pType D3DparamvalX,nMinIndex,nNumVertices,nStartIndex,nPrimitiveCount);
                pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE);

                }

        __asm
        popad;
    return pDrawIndexedPrimitive(pDevice,pType D3DparamvalX,nMinIndex,nNumVertices,nStartIndex,nPrimitiveCount);

}
/**************************************************************************************************************************************************************************************************************/
void HideModule(HINSTANCE hModule)
{
        DWORD dwPEB_LDR_DATA = 0;
        _asm
        {
                pushad;
                pushfd;
                mov eax, fs:[30h]           
                mov eax, [eax+0Ch]             
                mov dwPEB_LDR_DATA, eax

                InLoadOrderModuleList:
                        mov esi, [eax+0Ch]         
                        mov edx, [eax+10h]         

                LoopInLoadOrderModuleList:
                    lodsd                       
                        mov esi, eax   
                        mov ecx, [eax+18h] 
                        cmp ecx, hModule       
                        jne SkipA               
                    mov ebx, [eax]       
                    mov ecx, [eax+4] 
                    mov [ecx], ebx   
                    mov [ebx+4], ecx     
                        jmp InMemoryOrderModuleList

                SkipA:
                        cmp edx, esi   
                        jne LoopInLoadOrderModuleList

                InMemoryOrderModuleList:
                        mov eax, dwPEB_LDR_DATA
                        mov esi, [eax+14h]
                        mov edx, [eax+18h]

                LoopInMemoryOrderModuleList:
                        lodsd
                        mov esi, eax
                        mov ecx, [eax+10h]
                        cmp ecx, hModule
                        jne SkipB
                        mov ebx, [eax]
                        mov ecx, [eax+4]
                        mov [ecx], ebx
                        mov [ebx+4], ecx
                        jmp InInitializationOrderModuleList

                SkipB:
                        cmp edx, esi
                        jne LoopInMemoryOrderModuleList

                InInitializationOrderModuleList:
                        mov eax, dwPEB_LDR_DATA
                        mov esi, [eax+1Ch]       
                        mov edx, [eax+20h]       

                LoopInInitializationOrderModuleList:
                        lodsd
                        mov esi, eax           
                        mov ecx, [eax+08h]
                        cmp ecx, hModule               
                        jne SkipC
                        mov ebx, [eax]
                        mov ecx, [eax+4]
                        mov [ecx], ebx
                        mov [ebx+4], ecx
                        jmp Finished

                SkipC:
                        cmp edx, esi
                        jne LoopInInitializationOrderModuleList

                Finished:
                        popfd;
                        popad;
        }
}
/**************************************************************************************************************************************************************************************************************/
int D3D(void)
{
        HINSTANCE      hD3D;
        DWORD          vTable[105];
        hD3D=0;
        do {
                hD3D = GetModuleHandle("d3d9.dll");
                if (!hD3D) Sleep(100);
        } while(!hD3D);


        if (D3Ddiscover((void *)&vTable[0],420)==0) return 0;
        {
               
                while(1)     
                {
                if(memcmp((void*)vTable[82],(void*)(PBYTE)"\x8B\xFF",2)== 0)
                {
 
                      pDrawIndexedPrimitive  = (oDrawIndexedPrimitive)
      DetourCreate((PBYTE)vTable[82], (PBYTE)myDrawIndexedPrimitive, 5);
                      pEndScene  = (oEndScene)      DetourCreate((PBYTE)vTable[42], (PBYTE)EndScene, 5);
                }
        Sleep(50);
        }
        return 0;
        }     

}
/**************************************************************************************************************************************************************************************************************/
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
        DisableThreadLibraryCalls(hDll);
        if (dwReason == DLL_PROCESS_ATTACH)
        {
                        HideModule(hDll);
                        EraseHeaders(hDll);
                                                MessageBox(0, " Ridhotherock ", MB_OK);
                                                MessageBox(0, " Selalu On OFF Supaya gk DC ", " hack By Ridhotherock ", MB_OK);
            CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)D3D, NULL, NULL, NULL);
        }
        else if(dwReason == DLL_PROCESS_DETACH)
        {
        DetourRemove(pDrawIndexedPrimitive);
        return TRUE;
               
        }
        return FALSE;
}
/***************************************

Ini Di Letakan Di Mana Gan
anjnkgila
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by mahathirb123 Wed Jun 29, 2011 7:30 pm

1>------ Build started: Project: Mahathir, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(4) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(5) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(6) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(7) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(12) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(15) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(316) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>ADE32.cpp
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\ade32.cpp(6) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\ade32.cpp(657) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Generating Code...
1>Build log was saved at "file://d:\My Documents\Visual Studio 2008\Projects\Mahathir\Mahathir\Debug\BuildLog.htm"
1>Mahathir - 9 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Itu Kenapa Ya gan??

mahathirb123
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by ridhotherock Wed Jun 29, 2011 9:23 pm

mahathirb123 wrote:
1>------ Build started: Project: Mahathir, Configuration: Debug Win32 ------
1>Compiling...
1>as.cpp
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(4) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(5) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(6) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(7) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(12) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(15) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\as.cpp(316) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>ADE32.cpp
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\ade32.cpp(6) : error C2006: '#include' : expected a filename, found 'newline'
1>d:\my documents\visual studio 2008\projects\mahathir\mahathir\ade32.cpp(657) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Generating Code...
1>Build log was saved at "file://d:\My Documents\Visual Studio 2008\Projects\Mahathir\Mahathir\Debug\BuildLog.htm"
1>Mahathir - 9 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Itu Kenapa Ya gan??

debug ganti relase
ridhotherock
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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by aldhy890 Thu Jun 30, 2011 1:33 am

gan wh ane gampang crash
gimana caranya biar gak cash ya ?

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

Post by zing75blog Thu Jun 30, 2011 2:31 am

kk ridho, biar gk cepet BT edit manannya?

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Source Code Wh CODING WALLHACK Empty Re: Source Code Wh CODING WALLHACK

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